Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players37,815 Active2,951 Wipes · 3 h103 48 h

Station XX-15419 · no signal

BigBert's 2X [Solo/Duo/Trio] (Midwest)

Offline 24.14.69.44:28015 checked 4d ago

2x moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,419
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15419 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.6 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 16:17 UTC25d ago M0.0steady 0 – running 0
Thu 1 Oct, 01:06 UTC27d ago M0.0steady 0 – 1.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 728 on average
345/ 100
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 544 on average
235/ 175
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 352 on average
117/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 325 on average
66/ 150
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average
16/ 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 299 on average
129/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on BigBert's 2X [Solo/Duo/Trio] (Midwest)?

BigBert's 2X [Solo/Duo/Trio] (Midwest) runs a procedural map of size 4,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on BigBert's 2X [Solo/Duo/Trio] (Midwest)?

2x gather is what BigBert's 2X [Solo/Duo/Trio] (Midwest) runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on BigBert's 2X [Solo/Duo/Trio] (Midwest) right now?

A reading taken now finds BigBert's 2X [Solo/Duo/Trio] (Midwest) offline; the most recent activity was 4 days 20 hours ago. Averaged across the last seven days, the population was 0 players.

How does BigBert's 2X [Solo/Duo/Trio] (Midwest) rank against other Rust servers?

Over the last seven days, BigBert's 2X [Solo/Duo/Trio] (Midwest) recorded enough player hours to reach #15,419 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does BigBert's 2X [Solo/Duo/Trio] (Midwest) stay online?

No contact with BigBert's 2X [Solo/Duo/Trio] (Midwest) right now, and the last recorded contact was 4 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 58, or 35% of the time. 1 October 2026 is when Rust Server Trends first recorded it.

Where in the world is BigBert's 2X [Solo/Duo/Trio] (Midwest) hosted?

A region is not published by BigBert's 2X [Solo/Duo/Trio] (Midwest). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 24.14.69.44:28015.

Which Rust version is BigBert's 2X [Solo/Duo/Trio] (Midwest) running?

Rust network protocol 2634 and build 167781 on Linux is what BigBert's 2X [Solo/Duo/Trio] (Midwest) runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on BigBert's 2X [Solo/Duo/Trio] (Midwest)?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does BigBert's 2X [Solo/Duo/Trio] (Midwest) run its wipes?

The rhythm of BigBert's 2X [Solo/Duo/Trio] (Midwest) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 14 hours.

Server tags

What do the server tags on BigBert's 2X [Solo/Duo/Trio] (Midwest) mean?

These are the tags BigBert's 2X [Solo/Duo/Trio] (Midwest) publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does BigBert's 2X [Solo/Duo/Trio] (Midwest) appear?

These Rust Server Trends lists include BigBert's 2X [Solo/Duo/Trio] (Midwest): 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Join the server

How do you connect to BigBert's 2X [Solo/Duo/Trio] (Midwest)?

Enter client.connect 24.14.69.44:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.