Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players69,594 Active3,624 Wipes · 3 h187 48 h

Station XX-12590 · no signal

Stevens Rust Server

Offline 24.134.220.133:28015 checked 10h ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,590
top 57%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12590 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0021:0004:0011:0019:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040014:0021:0004:0011:0019:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
524/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
431/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
61/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
63/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
165/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Stevens Rust Server?

Generated by the game, the map on Stevens Rust Server is procedural, size 4,000 with seed 40714360. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Stevens Rust Server?

You will find no gather rate in the name of Stevens Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Stevens Rust Server?

A reading taken now finds Stevens Rust Server offline; the most recent activity was 10 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Stevens Rust Server rank against other Rust servers?

The last seven days of player hours place Stevens Rust Server at #12,590, in the top 57% of all ranked servers.

Server details

How reliably does Stevens Rust Server stay online?

Stevens Rust Server is down at the moment; the last recorded contact was 10 hours ago. Its reported uptime points to a restart about 40 hours ago. 23 of 24 hours in the last 1 full day were up time, 96% of the total. 27 October 2026 is when Rust Server Trends first recorded it.

How well does Stevens Rust Server perform under load?

Across the last 48 hours it averaged 231 server fps, with a floor of 212. The world held up to 94,202 entities at its peak, buildings and deployables included. Memory use peaked at 2,647 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Stevens Rust Server run from?

A region is not published by Stevens Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 24.134.220.133:28015.

Which Rust version is Stevens Rust Server running?

Stevens Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Stevens Rust Server run its wipes?

On record so far are too few of Stevens Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 3 hours is how long the current world has been running.

Server tags

What do the server tags on Stevens Rust Server mean?

Tags published by Stevens Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Stevens Rust Server appear?

These Rust Server Trends lists include Stevens Rust Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

What steps get you onto Stevens Rust Server?

Enter client.connect 24.134.220.133:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.