Station XX-15341 · no signal
Local 5x Raidable Bases
Offline 24.133.181.255:28015 checked 3d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Local 5x Raidable Bases?
Local 5x Raidable Bases uses a procedural map, which the game generates.
Which settings and rules apply on Local 5x Raidable Bases?
5x gather is what Local 5x Raidable Bases runs, judging by its name. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Local 5x Raidable Bases right now?
No players are recorded on Local 5x Raidable Bases at this moment; it is offline, and the last sighting was 3 days 10 hours ago. The population averaged 0 players over the past week.
How does Local 5x Raidable Bases rank against other Rust servers?
Over the last seven days, Local 5x Raidable Bases recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Local 5x Raidable Bases stay online?
As recorded now, Local 5x Raidable Bases is not reachable, the last contact having been 3 days 10 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.
Which region does Local 5x Raidable Bases run from?
A region is not published by Local 5x Raidable Bases. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 24.133.181.255:28015.
Which Rust version is Local 5x Raidable Bases running?
Rust network protocol 2635 and build 168909 on Windows is what Local 5x Raidable Bases runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Local 5x Raidable Bases wipe, and on which days?
The rhythm of Local 5x Raidable Bases cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 12 hours is how long the current world has been running.
Server tags
What do the server tags on Local 5x Raidable Bases mean?
Tags published by Local 5x Raidable Bases and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Local 5x Raidable Bases appear?
These Rust Server Trends lists include Local 5x Raidable Bases: 5x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
Join the server
How do you connect to Local 5x Raidable Bases?
Enter client.connect 24.133.181.255:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.