Station NA-16781 · no signal
ARD1111
Offline NA 23.27.211.122:28925 checked 29d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,781
- top 70% · #1680 in NA
- Last wipe
- 36d ago
- monthly schedule
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ARD1111?
The procedural map on ARD1111 is size 4,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Wiped 7 Days ago.
Which settings and rules apply on ARD1111?
The name of ARD1111 gives no gather rate. 15 players is the most a group can hold. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on ARD1111 right now?
No players are recorded on ARD1111 at this moment; it is offline, and the last sighting was 29 days 9 hours ago.
How does ARD1111 rank against other Rust servers?
The last seven days of player hours place ARD1111 at #16,781, in the top 70% of all ranked servers and #1,680 in North America.
Server facts
How reliably does ARD1111 stay online?
As recorded now, ARD1111 is not reachable, the last contact having been 29 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.
Where in the world is ARD1111 hosted?
The NA tag is how ARD1111 lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 23.27.211.122:28925 is the address it uses.
What build of Rust does ARD1111 use?
On Windows, ARD1111 runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does ARD1111 wipe, and on which days?
An estimate from the force wipe gives ARD1111's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 36 days 20 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on ARD1111 mean?
The game's server browser reads the tags ARD1111 publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts15 (Group limit): The team limit is 15; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser; sc1 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ARD1111 appear?
The Rust Server Trends lists that take in ARD1111 are: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto ARD1111?
Enter client.connect 23.27.211.122:28925 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.