Station NA-16011 · no signal
ARD1111
Offline NA 23.27.211.122:28915 checked 25d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,011
- top 70% · #1571 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
- usual gap
- 2.8 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:22 UTC FW27d ago | M0.3▲rising | 2 | – | running | 0 | |
| Tue 29 Sep, 01:11 UTC30d ago | M0.3▲rising | 2 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ARD1111?
Generated by the game, the map on ARD1111 is procedural, size 2,000 with seed 917698130. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on ARD1111?
No gather rate appears in the name of ARD1111. Up to 15 players can be in a group. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on ARD1111?
A reading taken now finds ARD1111 offline; the most recent activity was 25 days 19 hours ago.
How does ARD1111 rank against other Rust servers?
ARD1111 is #1,571 in North America and #16,011 worldwide on the past week's player hours, within the top 70% of ranked servers.
Operator and location
How reliably does ARD1111 stay online?
ARD1111 is down at the moment; the last recorded contact was 25 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 25 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does ARD1111 run from?
With its NA tag, ARD1111 lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 23.27.211.122:28915.
Which Rust version is ARD1111 running?
Rust network protocol 2634 and build 166494 on Windows is what ARD1111 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on ARD1111?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does ARD1111 run its wipes?
At the force wipe each month ARD1111 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 16 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on ARD1111 mean?
These are the tags ARD1111 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts15 (Group limit): Each team can hold up to 15; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America; sc1 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ARD1111 appear?
You will find ARD1111 on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto ARD1111?
Enter client.connect 23.27.211.122:28915 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.