Station XX-15060 · recording
Wonderland
Online 23.251.64.26:28015 checked 10m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,060
- top 68%
- Last wipe
- 22d ago
- monthly schedule
- Next wipe
- 8d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 15:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 14:00 UTC22d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Wonderland?
Wonderland runs a procedural map of size 3,700 with seed 1534227695, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Wonderland?
You will find no gather rate in the name of Wonderland. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Wonderland right now?
At this moment, Wonderland records 0 players across 10 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 0 players.
How does Wonderland rank against other Rust servers?
Over the last seven days, Wonderland recorded enough player hours to reach #15,060 worldwide, placing it in the top 68% of all ranked servers.
Operator and location
How reliably does Wonderland stay online?
Right now, you can reach Wonderland. Going by the uptime figure it reports, it restarted about 3 days 20 hours ago. 146 of 168 hours in the last 7 full days were up time, 87% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Wonderland perform under load?
Its average server fps over the last 48 hours was 233, and it never dropped below 222. At its highest, it carried 76,441 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,640 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Wonderland hosted?
A region is not published by Wonderland. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 23.251.64.26:28015.
Which Rust version is Wonderland running?
On Linux, Wonderland runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Wonderland?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Wonderland run its wipes?
At the force wipe each month Wonderland wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 22 days 23 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Wonderland mean?
Tags published by Wonderland and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Wonderland appear?
These Rust Server Trends lists include Wonderland: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Wonderland?
You can connect by pressing F1 in Rust and typing client.connect 23.251.64.26:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.