Rust Server TrendsSeismic network · station log
Recording Stations11,631 Players45,053 Active3,098 Wipes · 3 h93 48 h

Station XX-13807 · no signal

Prefab Dumper

Offline 23.234.96.185:28015 checked 25d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,807
top 60%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13807 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average
423/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
208/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average
24/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average
27/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average
136/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
45/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Prefab Dumper?

The map on Prefab Dumper is procedural, produced by the game.

Which settings and rules apply on Prefab Dumper?

The name of Prefab Dumper gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.

Population

What is the current population on Prefab Dumper?

A reading taken now finds Prefab Dumper offline; the most recent activity was 25 days 14 hours ago.

How does Prefab Dumper rank against other Rust servers?

The last seven days of player hours place Prefab Dumper at #13,807, in the top 60% of all ranked servers.

Server details

How reliably does Prefab Dumper stay online?

As recorded now, Prefab Dumper is not reachable, the last contact having been 25 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.

Which region does Prefab Dumper run from?

Nothing about a region comes from Prefab Dumper. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 23.234.96.185:28015.

Which Rust version is Prefab Dumper running?

Rust network protocol 2634 and build 166586 on Windows is what Prefab Dumper runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Prefab Dumper run its wipes?

On record so far are too few of Prefab Dumper's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 13 hours.

Server tags

What do the server tags on Prefab Dumper mean?

Tags published by Prefab Dumper and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Prefab Dumper appear?

The Rust Server Trends lists that take in Prefab Dumper are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Prefab Dumper?

To join, enter client.connect 23.234.96.185:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166586
Build Game build: 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.