Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players46,298 Active3,163 Wipes · 3 h102 48 h

Station XX-13116 · no signal

EV LAB

Offline 23.234.83.104:28015 checked 1d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,116
top 59%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13116 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
238/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
159/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
16/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
32/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
45/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on EV LAB?

EV LAB uses a procedural map, which the game generates.

Which settings and rules apply on EV LAB?

The name of EV LAB gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on EV LAB right now?

No players are recorded on EV LAB at this moment; it is offline, and the last sighting was 24 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 23:00 UTC, averaging 1 players.

How does EV LAB rank against other Rust servers?

On player hours for the past week, EV LAB sits at #13,116, which puts it inside the top 59% of every ranked server.

Server facts

How reliably does EV LAB stay online?

EV LAB is down at the moment; the last recorded contact was 24 hours ago. Of the 24 hours in the last 1 full day, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.

Where in the world is EV LAB hosted?

No region is published by EV LAB. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 23.234.83.104:28015.

Which Rust version is EV LAB running?

EV LAB is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does EV LAB wipe, and on which days?

On record so far are too few of EV LAB's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 30 hours.

Tags

What do the server tags on EV LAB mean?

The game's server browser reads the tags EV LAB publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EV LAB appear?

You will find EV LAB on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to EV LAB?

To join, enter client.connect 23.234.83.104:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.