Rust Server TrendsSeismic network · station log
Recording Stations11,669 Players52,726 Active3,296 Wipes · 3 h84 48 h

Station XX-15465 · no signal

My Server Name

Offline 23.234.76.90:28015 checked 42d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,465
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15465 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
451/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
307/ 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
22/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
30/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
157/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
75/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Server Name?

The map on My Server Name is procedural, produced by the game.

Which settings and rules apply on My Server Name?

You will find no gather rate in the name of My Server Name. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Population

How many players are recorded on My Server Name right now?

A reading taken now finds My Server Name offline; the most recent activity was 42 days 9 hours ago.

How does My Server Name rank against other Rust servers?

On player hours for the past week, My Server Name sits at #15,465, which puts it inside the top – of every ranked server.

Server facts

How reliably does My Server Name stay online?

My Server Name is down at the moment; the last recorded contact was 42 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 16 September 2026 is when Rust Server Trends first recorded it.

Which region does My Server Name run from?

Nothing about a region comes from My Server Name. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 23.234.76.90:28015 is the address it uses.

Which Rust version is My Server Name running?

On Windows, My Server Name runs Rust network protocol 2633 and build 163794. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does My Server Name run its wipes?

The rhythm of My Server Name cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 45 days 15 hours.

Server tags

What do the server tags on My Server Name mean?

Tags published by My Server Name and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Server Name appear?

The Rust Server Trends lists that take in My Server Name are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto My Server Name?

Enter client.connect 23.234.76.90:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.