Rust Server TrendsSeismic network · station log
Recording Stations11,780 Players77,467 Active3,551 Wipes · 3 h241 48 h

Station XX-13042 · no signal

Rust Local Server

Offline 23.234.123.204:28015 checked 7d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,042
top 59%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13042 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
175/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
209/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
627/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
37/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
734/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
572/ 625
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Local Server?

The map on Rust Local Server is procedural, produced by the game.

Which settings and rules apply on Rust Local Server?

The name of Rust Local Server gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on Rust Local Server right now?

Rust Local Server is not responding at this moment and is offline, last seen 7 days ago. The seven-day average is 1 players, with a peak of 1.

How does Rust Local Server rank against other Rust servers?

The last seven days of player hours place Rust Local Server at #13,042, in the top 59% of all ranked servers.

Operator and location

How reliably does Rust Local Server stay online?

Rust Local Server is down at the moment; the last recorded contact was 7 days ago. 0 of 144 hours in the last 6 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.

Which region does Rust Local Server run from?

A region is not published by Rust Local Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 23.234.123.204:28015.

Which Rust version is Rust Local Server running?

Rust network protocol 2635 and build 168909 on Windows is what Rust Local Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Rust Local Server wipe, and on which days?

The rhythm of Rust Local Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 7 days 1 hours.

Lists and tags

What do the server tags on Rust Local Server mean?

The game's server browser reads the tags Rust Local Server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Local Server appear?

The Rust Server Trends lists that take in Rust Local Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Rust Local Server?

You can connect by pressing F1 in Rust and typing client.connect 23.234.123.204:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.