Rust Server TrendsSeismic network · station log
Recording Stations11,793 Players79,700 Active3,567 Wipes · 3 h247 48 h

Station XX-13858 · no signal

Rust Local Server

Offline 23.234.120.165:28015 checked 27d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,858
top 60%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13858 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
187/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
235/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
658/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
37/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
744/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
599/ 725
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Local Server?

Rust Local Server uses a procedural map, which the game generates.

Which settings and rules apply on Rust Local Server?

You will find no gather rate in the name of Rust Local Server. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on Rust Local Server?

A reading taken now finds Rust Local Server offline; the most recent activity was 27 days 21 hours ago.

How does Rust Local Server rank against other Rust servers?

Over the last seven days, Rust Local Server recorded enough player hours to reach #13,858 worldwide, placing it in the top 60% of all ranked servers.

Operator and location

How reliably does Rust Local Server stay online?

As recorded now, Rust Local Server is not reachable, the last contact having been 27 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 1 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Rust Local Server hosted?

A region is not published by Rust Local Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 23.234.120.165:28015 is the address it uses.

What build of Rust does Rust Local Server use?

On Windows, Rust Local Server runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Rust Local Server run its wipes?

On record so far are too few of Rust Local Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 2 hours is how long the current world has been running.

Lists and tags

What do the server tags on Rust Local Server mean?

The game's server browser reads the tags Rust Local Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Local Server appear?

The Rust Server Trends lists that take in Rust Local Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rust Local Server?

To join, enter client.connect 23.234.120.165:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.