Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players94,541 Active3,878 Wipes · 3 h396 48 h

Station XX-13078 · no signal

Offset Lab - local

Offline 23.234.101.196:28115 checked 3d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,078
top 59%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13078 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
455/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
448/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
950/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
64/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
989/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
23/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Offset Lab - local?

A procedural map runs on Offset Lab - local, generated by the game.

Which settings and rules apply on Offset Lab - local?

The name of Offset Lab - local gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on Offset Lab - local?

Offset Lab - local is not responding at this moment and is offline, last seen 3 days 9 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Offset Lab - local rank against other Rust servers?

The last seven days of player hours place Offset Lab - local at #13,078, in the top 59% of all ranked servers.

Server details

How reliably does Offset Lab - local stay online?

As recorded now, Offset Lab - local is not reachable, the last contact having been 3 days 9 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. 26 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Offset Lab - local hosted?

A region is not published by Offset Lab - local. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 23.234.101.196:28115.

Which Rust version is Offset Lab - local running?

Offset Lab - local is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Offset Lab - local run its wipes?

On record so far are too few of Offset Lab - local's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 3 days 11 hours.

Server tags

What do the server tags on Offset Lab - local mean?

These are the tags Offset Lab - local publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Offset Lab - local appear?

You will find Offset Lab - local on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Join the server

How do you connect to Offset Lab - local?

To join, enter client.connect 23.234.101.196:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp2
Max players Slots: 2.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.