Station XX-15338 · recording
Foxtrot Solo/Duo
Online 23.229.82.202:26085 checked 10m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7.1 daysbetween real wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 02:48 UTC11d ago | M0.5▲rising | 3 | – | running | 0 | |
| Sun 11 Oct, 00:49 UTC18d ago | M0.8▲rising | 7 | halved by day 3 | 7.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Foxtrot Solo/Duo?
Generated by the game, the map on Foxtrot Solo/Duo is procedural, size 2,000 with seed 431555621. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Foxtrot Solo/Duo?
The name of Foxtrot Solo/Duo gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Foxtrot Solo/Duo?
A reading taken now shows 0 players on Foxtrot Solo/Duo, which has 200 slots. Averaged across the last seven days, the population was 0 players.
How does Foxtrot Solo/Duo rank against other Rust servers?
Over the last seven days, Foxtrot Solo/Duo recorded enough player hours to reach #15,338 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Foxtrot Solo/Duo stay online?
Right now, you can reach Foxtrot Solo/Duo. Going by the uptime figure it reports, it restarted about 10 days 6 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 10 October 2026 is when Rust Server Trends first recorded it.
Does Foxtrot Solo/Duo hold a steady tick rate?
The 48-hour average is 60 server fps; 56 is the lowest observed. The world held up to 19,089 entities at its peak, buildings and deployables included. It reached a ceiling of 2,031 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Foxtrot Solo/Duo run from?
A region is not published by Foxtrot Solo/Duo. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 23.229.82.202:26085.
What build of Rust does Foxtrot Solo/Duo use?
On Linux, Foxtrot Solo/Duo runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Foxtrot Solo/Duo?
On average, the busiest point of its recent wipes drew 5 players. 24 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.
On what timetable does Foxtrot Solo/Duo run its wipes?
On record so far are too few of Foxtrot Solo/Duo's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 11 days 5 hours.
Tags
What do the server tags on Foxtrot Solo/Duo mean?
Tags published by Foxtrot Solo/Duo and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Foxtrot Solo/Duo appear?
These Rust Server Trends lists include Foxtrot Solo/Duo: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Foxtrot Solo/Duo?
You can connect by pressing F1 in Rust and typing client.connect 23.229.82.202:26085 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.