Rust Server TrendsSeismic network · station log
Recording Stations11,656 Players41,553 Active2,988 Wipes · 3 h90 48 h

Station XX-11798 · no signal

BATTLEFIELD 100X - WORK IN PROGRESS

Offline 23.122.246.41:28015 checked 1h ago

100x moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#11,798
top 53%
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-11798 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Mon 19:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123403:0022:0005:0011:0018:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 14:01 UTC24d ago M0.0steady 0 – running 0
Thu 1 Oct, 19:17 UTC FW26d ago M0.0rising 1 – 1.8 days 0
Fri 4 Sep, 23:07 UTC53d ago – – – – 26.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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№2 | EXTASY | X100 | NOLIMIT | CLANS | FREE | wp 31.07 EU · groups of 8+ · 100x · weekly · 2 on average
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RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|Skins OC · groups of 8+ · 100x · weekly · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on BATTLEFIELD 100X - WORK IN PROGRESS?

100x gather is what BATTLEFIELD 100X - WORK IN PROGRESS runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on BATTLEFIELD 100X - WORK IN PROGRESS right now?

A reading taken now finds BATTLEFIELD 100X - WORK IN PROGRESS offline; the most recent activity was 1 hours ago. The seven-day average is 0 players, with a peak of 3. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.

How does BATTLEFIELD 100X - WORK IN PROGRESS rank against other Rust servers?

On player hours for the past week, BATTLEFIELD 100X - WORK IN PROGRESS sits at #11,798, which puts it inside the top 53% of every ranked server.

Server details

How reliably does BATTLEFIELD 100X - WORK IN PROGRESS stay online?

BATTLEFIELD 100X - WORK IN PROGRESS is down at the moment; the last recorded contact was 1 hours ago. It was up 64% of the time across the last 7 full days: 108 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does BATTLEFIELD 100X - WORK IN PROGRESS run from?

Nothing about a region comes from BATTLEFIELD 100X - WORK IN PROGRESS. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 23.122.246.41:28015.

Which Rust version is BATTLEFIELD 100X - WORK IN PROGRESS running?

On Windows, BATTLEFIELD 100X - WORK IN PROGRESS runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on BATTLEFIELD 100X - WORK IN PROGRESS?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does BATTLEFIELD 100X - WORK IN PROGRESS wipe, and on which days?

There is no next wipe to predict at BATTLEFIELD 100X - WORK IN PROGRESS, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 24 days 12 hours.

Tags

What do the server tags on BATTLEFIELD 100X - WORK IN PROGRESS mean?

These are the tags BATTLEFIELD 100X - WORK IN PROGRESS publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does BATTLEFIELD 100X - WORK IN PROGRESS appear?

The Rust Server Trends lists that take in BATTLEFIELD 100X - WORK IN PROGRESS are: Rust servers above 10x gather rate, Modded Rust servers, tracked live and Rust battlefield servers. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Connecting

How do you connect to BATTLEFIELD 100X - WORK IN PROGRESS?

Enter client.connect 23.122.246.41:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.