Station XX-15349 · recording
NTC
Online 23.109.125.2:28015 checked 7m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on NTC?
The procedural map on NTC is size 3,000 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on NTC?
The name of NTC gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on NTC?
At this moment, NTC records 0 players across 75 slots. The population averaged 0 players over the past week.
How does NTC rank against other Rust servers?
The last seven days of player hours place NTC at #15,349, in the top 69% of all ranked servers.
Server facts
How reliably does NTC stay online?
As recorded now, NTC is running. Going by the uptime figure it reports, it restarted about 6 days 11 hours ago. It was up 83% of the time across the last 6 full days: 120 of 144 hours. 22 October 2026 is when Rust Server Trends first recorded it.
Does NTC hold a steady tick rate?
The 48-hour average is 217 server fps; 193 is the lowest observed. The world held up to 48,450 entities at its peak, buildings and deployables included. Its highest memory use was 3,588 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is NTC hosted?
Nothing about a region comes from NTC. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 23.109.125.2:28015 is the address it uses.
Which Rust version is NTC running?
NTC is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does NTC run its wipes?
Too few wipes of NTC are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 24 days 18 hours.
Lists and tags
What do the server tags on NTC mean?
These are the tags NTC publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does NTC appear?
You will find NTC on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to NTC?
To join, enter client.connect 23.109.125.2:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.