Station XX-15276 · recording
Hideout Hunting Grounds
Online 23.109.125.23:25699 checked 12m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,276
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Hideout Hunting Grounds?
Generated by the game, the map on Hideout Hunting Grounds is procedural, size 3,750 with seed 50000. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Hideout Hunting Grounds?
You will find no gather rate in the name of Hideout Hunting Grounds. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Hideout Hunting Grounds right now?
0 of the 40 slots on Hideout Hunting Grounds are filled right now. The seven-day average for this server is 0 players.
How does Hideout Hunting Grounds rank against other Rust servers?
The last seven days of player hours place Hideout Hunting Grounds at #15,276, in the top 69% of all ranked servers.
Server facts
How reliably does Hideout Hunting Grounds stay online?
Right now, you can reach Hideout Hunting Grounds. Its reported uptime points to a restart about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.
Does Hideout Hunting Grounds hold a steady tick rate?
Its average server fps over the last 48 hours was 159, and it never dropped below 123. At its highest, it carried 82,715 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,686 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Hideout Hunting Grounds hosted?
No region is published by Hideout Hunting Grounds. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 23.109.125.23:25699 is the address it uses.
What build of Rust does Hideout Hunting Grounds use?
Rust network protocol 2635 and build 168909 on Linux is what Hideout Hunting Grounds runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Hideout Hunting Grounds wipe, and on which days?
The rhythm of Hideout Hunting Grounds cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 4 hours is how long the current world has been running.
Tags
What do the server tags on Hideout Hunting Grounds mean?
These are the tags Hideout Hunting Grounds publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Hideout Hunting Grounds appear?
These Rust Server Trends lists include Hideout Hunting Grounds: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Hideout Hunting Grounds?
You can connect by pressing F1 in Rust and typing client.connect 23.109.125.23:25699 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.