Rust Server TrendsSeismic network · station log
Recording Stations11,773 Players67,310 Active3,523 Wipes · 3 h192 48 h

Station XX-15375 · no signal

V6CAS

Offline 223.143.1.168:28015 checked 8d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,375
top 70%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15375 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
536/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
408/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
54/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
51/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
58/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
167/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on V6CAS?

The map on V6CAS is procedural, produced by the game.

Which settings and rules apply on V6CAS?

You will find no gather rate in the name of V6CAS. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on V6CAS?

A reading taken now finds V6CAS offline; the most recent activity was 8 days 21 hours ago.

How does V6CAS rank against other Rust servers?

The last seven days of player hours place V6CAS at #15,375, in the top 70% of all ranked servers.

Operator and location

How reliably does V6CAS stay online?

No contact with V6CAS right now, and the last recorded contact was 8 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is V6CAS hosted?

Nothing about a region comes from V6CAS. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 223.143.1.168:28015.

What build of Rust does V6CAS use?

Rust network protocol 2634 and build 167584 on Windows is what V6CAS runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does V6CAS run its wipes?

Too few wipes of V6CAS are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 21 hours is how long the current world has been running.

Tags

What do the server tags on V6CAS mean?

The game's server browser reads the tags V6CAS publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does V6CAS appear?

The Rust Server Trends lists that take in V6CAS are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to V6CAS?

You can connect by pressing F1 in Rust and typing client.connect 223.143.1.168:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.