Station XX-4727 · no signal
swxxx
Offline 222.108.106.160:28015 checked 22h ago
- Players now
- 2/ 2
- 100% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #4,727
- top 21%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 2 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 18:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on swxxx?
The procedural map on swxxx is size 4,500 with seed 211094378, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on swxxx?
No gather rate appears in the name of swxxx. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on swxxx right now?
A reading taken now finds swxxx offline; the most recent activity was 22 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 2. The last 48 hours show their highest activity at 18:00 UTC, averaging 2 players.
How does swxxx rank against other Rust servers?
The last seven days of player hours place swxxx at #4,727, in the top 21% of all ranked servers.
Operator and location
How reliably does swxxx stay online?
No contact with swxxx right now, and the last recorded contact was 22 hours ago. Going by the uptime figure it reports, it restarted about 13 hours ago. 40 of 120 hours in the last 5 full days were up time, 33% of the total. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.
How well does swxxx perform under load?
Its average server fps over the last 48 hours was 162, and it never dropped below 138. At its highest, it carried 121,092 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,248 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does swxxx run from?
No region is published by swxxx. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 222.108.106.160:28015.
What build of Rust does swxxx use?
On Windows, swxxx runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does swxxx run its wipes?
Too few wipes of swxxx are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 4 hours is how long the current world has been running.
Lists and tags
What do the server tags on swxxx mean?
The game's server browser reads the tags swxxx publishes: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does swxxx appear?
These Rust Server Trends lists include swxxx: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to swxxx?
Enter client.connect 222.108.106.160:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.