Rust Server TrendsSeismic network · station log
Recording Stations11,602 Players40,013 Active2,858 Wipes · 3 h134 48 h

Station XX-15335 · no signal

TestServer

Offline 221.227.64.75:10241 checked 7d ago

quad moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
9/ 50
Geležinis Miškas quad · 6 on average
0/ 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average
4/ 80
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average
0/ 60
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average
0/ 100
0/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on TestServer?

The name of TestServer gives no gather rate. You can have up to 4 players in a group (quad). It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on TestServer?

No players are recorded on TestServer at this moment; it is offline, and the last sighting was 7 days 15 hours ago.

How does TestServer rank against other Rust servers?

Over the last seven days, TestServer recorded enough player hours to reach #15,335 worldwide, placing it in the top 69% of all ranked servers. The ranking for quad puts it at #618.

Server facts

How reliably does TestServer stay online?

As recorded now, TestServer is not reachable, the last contact having been 7 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 22 October 2026 is when Rust Server Trends first recorded it.

Which region does TestServer run from?

No region is published by TestServer. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 221.227.64.75:10241.

Which Rust version is TestServer running?

TestServer is running Rust network protocol 2634 and build 167231 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does TestServer run its wipes?

The rhythm of TestServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 28 days.

Lists and tags

What do the server tags on TestServer mean?

These are the tags TestServer publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TestServer appear?

The Rust Server Trends lists that take in TestServer are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Join the server

How do you connect to TestServer?

Enter client.connect 221.227.64.75:10241 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build Game build: 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.