Station XX-15164 · no signal
WindowsGSM - Server #1
Offline 220.245.200.16:28015 checked 19d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,164
- top 69%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 15:56 UTC19d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on WindowsGSM - Server #1?
The map on WindowsGSM - Server #1 is procedural, produced by the game.
Which settings and rules apply on WindowsGSM - Server #1?
The name of WindowsGSM - Server #1 gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on WindowsGSM - Server #1?
WindowsGSM - Server #1 is not responding at this moment and is offline, last seen 19 days 20 hours ago.
How does WindowsGSM - Server #1 rank against other Rust servers?
The last seven days of player hours place WindowsGSM - Server #1 at #15,164, in the top 69% of all ranked servers.
Server facts
How reliably does WindowsGSM - Server #1 stay online?
No contact with WindowsGSM - Server #1 right now, and the last recorded contact was 19 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 9 October 2026 is when Rust Server Trends first recorded it.
Which region does WindowsGSM - Server #1 run from?
A region is not published by WindowsGSM - Server #1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 220.245.200.16:28015.
What build of Rust does WindowsGSM - Server #1 use?
WindowsGSM - Server #1 is running Rust network protocol 2634 and build 167398 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on WindowsGSM - Server #1?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.
How often does WindowsGSM - Server #1 wipe, and on which days?
The rhythm of WindowsGSM - Server #1 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 19 days 20 hours.
Server tags
What do the server tags on WindowsGSM - Server #1 mean?
Tags published by WindowsGSM - Server #1 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does WindowsGSM - Server #1 appear?
These Rust Server Trends lists include WindowsGSM - Server #1: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to WindowsGSM - Server #1?
Enter client.connect 220.245.200.16:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.