Station XX-7798 · no signal
[AU] JesterNet | 2x Gather | Raid Protect | Monthly
Offline 220.233.23.229:28015 checked 4h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,798
- top 35%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 06:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, and #427 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:41 UTC FW26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [AU] JesterNet | 2x Gather | Raid Protect | Monthly?
Generated by the game, the map on [AU] JesterNet | 2x Gather | Raid Protect | Monthly is procedural, size 4,300 with seed 12166291. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [AU] JesterNet | 2x Gather | Raid Protect | Monthly?
Its name points to a gather rate of 2x on [AU] JesterNet | 2x Gather | Raid Protect | Monthly. 4 players is the most a group can hold (quad). survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [AU] JesterNet | 2x Gather | Raid Protect | Monthly right now?
A reading taken now finds [AU] JesterNet | 2x Gather | Raid Protect | Monthly offline; the most recent activity was 4 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 05:00 UTC, averaging 2 players.
How does [AU] JesterNet | 2x Gather | Raid Protect | Monthly rank against other Rust servers?
Over the last seven days, [AU] JesterNet | 2x Gather | Raid Protect | Monthly recorded enough player hours to reach #7,798 worldwide, placing it in the top 35% of all ranked servers. The ranking for quad puts it at #427.
Server facts
How reliably does [AU] JesterNet | 2x Gather | Raid Protect | Monthly stay online?
No contact with [AU] JesterNet | 2x Gather | Raid Protect | Monthly right now, and the last recorded contact was 4 hours ago. The uptime it reports puts its last restart about 52 minutes ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [AU] JesterNet | 2x Gather | Raid Protect | Monthly hold a steady tick rate?
Its average server fps over the last 48 hours was 59, and it never dropped below 54. Buildings, deployables and all the rest of the world's entities brought it to a high of 129,820. It reached a ceiling of 3,927 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [AU] JesterNet | 2x Gather | Raid Protect | Monthly hosted?
No region tag comes from [AU] JesterNet | 2x Gather | Raid Protect | Monthly, though the name points to Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 220.233.23.229:28015.
Which Rust version is [AU] JesterNet | 2x Gather | Raid Protect | Monthly running?
On Windows, [AU] JesterNet | 2x Gather | Raid Protect | Monthly runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [AU] JesterNet | 2x Gather | Raid Protect | Monthly?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 3 hours after the wipe.
How often does [AU] JesterNet | 2x Gather | Raid Protect | Monthly wipe, and on which days?
The force wipe is the only wipe [AU] JesterNet | 2x Gather | Raid Protect | Monthly takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 23 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [AU] JesterNet | 2x Gather | Raid Protect | Monthly mean?
Tags published by [AU] JesterNet | 2x Gather | Raid Protect | Monthly and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [AU] JesterNet | 2x Gather | Raid Protect | Monthly appear?
You will find [AU] JesterNet | 2x Gather | Raid Protect | Monthly on the following Rust Server Trends lists: 2x Rust servers, listed live, Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Connecting
How do you connect to [AU] JesterNet | 2x Gather | Raid Protect | Monthly?
You can connect by pressing F1 in Rust and typing client.connect 220.233.23.229:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://freelancesoundlabs.com/rust-custom-server-jesternet-adelaide/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
