Rust Server TrendsSeismic network · station log
Recording Stations11,783 Players79,224 Active3,708 Wipes · 3 h153 48 h

Station XX-15432 · recording

RustServer

Online 220.158.17.152:28015 checked 11m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 02:53 UTC13d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
674/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
467/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average
37/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average
62/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
133/ 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average
229/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustServer?

The procedural map on RustServer is size 3,000 with seed 19686, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustServer?

You will find no gather rate in the name of RustServer. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on RustServer right now?

A reading taken now shows 0 players on RustServer, which has 50 slots. The seven-day average for this server is 0 players.

How does RustServer rank against other Rust servers?

Over the last seven days, RustServer recorded enough player hours to reach #15,432 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does RustServer stay online?

Right now, you can reach RustServer. The uptime it reports puts its last restart about 10 days 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does RustServer perform under load?

Across the last 48 hours it averaged 196 server fps, with a floor of 41. The world held up to 49,536 entities at its peak, buildings and deployables included. Its highest memory use was 2,876 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does RustServer run from?

Nothing about a region comes from RustServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 220.158.17.152:28015.

Which Rust version is RustServer running?

Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on RustServer?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does RustServer wipe, and on which days?

The rhythm of RustServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 13 days 11 hours.

Tags

What do the server tags on RustServer mean?

These are the tags RustServer publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustServer appear?

You will find RustServer on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to RustServer?

You can connect by pressing F1 in Rust and typing client.connect 220.158.17.152:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.