Rust Server TrendsSeismic network · station log
Recording Stations11,653 Players49,451 Active3,194 Wipes · 3 h107 48 h

Station XX-15396 · recording

Rust Server

Online 219.97.68.166:28015 checked 12m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,396
top 69%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15396 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
156/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
290/ 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
35/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
13/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
146/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
64/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Server?

Generated by the game, the map on Rust Server is procedural, size 4,050 with seed 237289752. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Server?

The name of Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Rust Server right now?

At this moment, Rust Server records 0 players across 50 slots. The seven-day average for this server is 0 players.

How does Rust Server rank against other Rust servers?

The last seven days of player hours place Rust Server at #15,396, in the top 69% of all ranked servers.

Server details

How reliably does Rust Server stay online?

As recorded now, Rust Server is running. The uptime it reports puts its last restart about 34 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Rust Server hold a steady tick rate?

The 48-hour average is 59 server fps; 54 is the lowest observed. The world held up to 96,016 entities at its peak, buildings and deployables included. Its highest memory use was 2,593 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rust Server hosted?

No region is published by Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 219.97.68.166:28015.

What build of Rust does Rust Server use?

Rust network protocol 2633 and build 162929 on Linux is what Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Rust Server wipe, and on which days?

Too few wipes of Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 53 days 19 hours.

Lists and tags

What do the server tags on Rust Server mean?

The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162929 (Build): It runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

These Rust Server Trends lists include Rust Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 219.97.68.166:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs162929
Build It runs game build 162929.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.