Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players74,886 Active3,724 Wipes · 3 h106 48 h

Station XX-15348 · recording

Rust Server

Online 219.97.67.207:28015 checked 5m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15348 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
562/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
360/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
44/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
41/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
119/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
131/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Server?

Rust Server runs a procedural map of size 3,000 with seed 1234, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rust Server?

You will find no gather rate in the name of Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Rust Server?

At this moment, Rust Server records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.

How does Rust Server rank against other Rust servers?

The last seven days of player hours place Rust Server at #15,348, in the top 69% of all ranked servers.

Server facts

How reliably does Rust Server stay online?

Right now, you can reach Rust Server. Its reported uptime points to a restart about 2 days 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 3 October 2026 is when Rust Server Trends first recorded it.

How well does Rust Server perform under load?

The 48-hour average is 59 server fps; 53 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 44,013. Its highest memory use was 2,007 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rust Server hosted?

A region is not published by Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 219.97.67.207:28015.

Which Rust version is Rust Server running?

Rust Server is running Rust network protocol 2634 and build 166652 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Rust Server run its wipes?

On record so far are too few of Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 25 days 17 hours.

Server tags

What do the server tags on Rust Server mean?

Tags published by Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

These Rust Server Trends lists include Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rust Server?

To join, enter client.connect 219.97.67.207:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.