Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station XX-15348 · no signal

Test

Offline 219.100.37.233:28015 checked 1d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15348 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
548/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
357/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
44/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
37/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
118/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
128/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Test?

The map on Test is procedural, produced by the game.

Which settings and rules apply on Test?

The name of Test gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Test?

No players are recorded on Test at this moment; it is offline, and the last sighting was 43 hours ago. The seven-day average for this server is 0 players.

How does Test rank against other Rust servers?

On player hours for the past week, Test sits at #15,348, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Test stay online?

As recorded now, Test is not reachable, the last contact having been 43 hours ago. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Test hosted?

Nothing about a region comes from Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 219.100.37.233:28015.

What build of Rust does Test use?

Rust network protocol 2635 and build 168909 on Windows is what Test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Test run its wipes?

On record so far are too few of Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 2 days 16 hours.

Lists and tags

What do the server tags on Test mean?

Tags published by Test and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Test appear?

These Rust Server Trends lists include Test: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

What steps get you onto Test?

You can connect by pressing F1 in Rust and typing client.connect 219.100.37.233:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.