Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players34,993 Active2,836 Wipes · 3 h74 48 h

Station XX-15996 · no signal

HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT

Offline 217.60.245.104:20056 checked 25d ago

2x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,996
top 71%
Last wipe
29d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15996 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Tue 29 SepFri 25 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 29 Sep, 13:02 UTC29d ago M0.0steady 0 – running 0
Fri 25 Sep, 12:57 UTC33d ago M0.0rising 1 halved by day 3 4 days 0
Sun 20 Sep, 14:59 UTC38d ago M0.3rising 2 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 809 on average
297/ 350
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 601 on average
104/ 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 372 on average
89/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average
46/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 331 on average
755/ 670
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average
53/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT runs a procedural map of size 3,150 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

Going by its name, HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT runs 2x gather. No group limit is published. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

A reading taken now finds HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT offline; the most recent activity was 25 days 9 hours ago.

How does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT rank against other Rust servers?

On player hours for the past week, HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT sits at #15,996, which puts it inside the top 71% of every ranked server.

Server details

How reliably does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT stay online?

No contact with HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT right now, and the last recorded contact was 25 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT hosted?

No region is published by HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 217.60.245.104:20056 is the address it uses.

Which Rust version is HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT running?

HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT is running Rust network protocol 2570 and build 109268 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

How often does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT wipe, and on which days?

There is no next wipe to predict at HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 29 days 17 hours is how long the current world has been running.

Lists and tags

What do the server tags on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT mean?

The game's server browser reads the tags HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; v2570 (Protocol): Your game needs to be on protocol 2570 to join; cs109268 (Build): Game build: 109268; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT appear?

These Rust Server Trends lists include HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

Connecting

What steps get you onto HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

You can connect by pressing F1 in Rust and typing client.connect 217.60.245.104:20056 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://t.me/HEAVYRUST.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2570,gmrust,cs109268,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
v2570
Protocol Your game needs to be on protocol 2570 to join.
cs109268
Build Game build: 109268.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.