Rust Server TrendsSeismic network · station log
Recording Stations11,851 Players93,847 Active3,878 Wipes · 3 h391 48 h

Station XX-13352 · no signal

SLAYER RUST [X5/X10 | KITS | NOLIMIT]

Offline 217.60.240.214:28015 checked 20d ago

5x moddedoxide
Connect
Players now
2/ 100
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,352
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-13352 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 05:51 UTC27d ago M0.7rising 5 – running 0
Thu 1 Oct, 11:49 UTC28d ago M0.7rising 5 – 0.8 days 0
Wed 16 Sep, 14:28 UTC43d ago M0.3rising 2 halved by day 5 14.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 122 on average
202/ 250
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 117 on average
121/ 150
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit EU · groups of 100+ · 5x · 88 on average
196/ 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 80 on average
110/ 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 75 on average
42/ 150
Atlas - EU 5x | No BPs | Kits EU · groups of 20+ · 5x · weekly · 64 on average
146/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on SLAYER RUST [X5/X10 | KITS | NOLIMIT]?

5x gather is what SLAYER RUST [X5/X10 | KITS | NOLIMIT] runs, judging by its name. Up to 100 players can be in a group. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on SLAYER RUST [X5/X10 | KITS | NOLIMIT]?

A reading taken now finds SLAYER RUST [X5/X10 | KITS | NOLIMIT] offline; the most recent activity was 20 days 5 hours ago.

How does SLAYER RUST [X5/X10 | KITS | NOLIMIT] rank against other Rust servers?

On player hours for the past week, SLAYER RUST [X5/X10 | KITS | NOLIMIT] sits at #13,352, which puts it inside the top 60% of every ranked server.

Operator and location

How reliably does SLAYER RUST [X5/X10 | KITS | NOLIMIT] stay online?

SLAYER RUST [X5/X10 | KITS | NOLIMIT] is down at the moment; the last recorded contact was 20 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does SLAYER RUST [X5/X10 | KITS | NOLIMIT] run from?

No region is published by SLAYER RUST [X5/X10 | KITS | NOLIMIT]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 217.60.240.214:28015.

What build of Rust does SLAYER RUST [X5/X10 | KITS | NOLIMIT] use?

Rust network protocol 2634 and build 167231 on Linux is what SLAYER RUST [X5/X10 | KITS | NOLIMIT] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on SLAYER RUST [X5/X10 | KITS | NOLIMIT]?

On average, the busiest point of its recent wipes drew 4 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

On what timetable does SLAYER RUST [X5/X10 | KITS | NOLIMIT] run its wipes?

There is no next wipe to predict at SLAYER RUST [X5/X10 | KITS | NOLIMIT], since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 9 hours is how long the current world has been running.

Server tags

What do the server tags on SLAYER RUST [X5/X10 | KITS | NOLIMIT] mean?

The game's server browser reads the tags SLAYER RUST [X5/X10 | KITS | NOLIMIT] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts100 (Group limit): Each team can hold up to 100; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; jp0 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SLAYER RUST [X5/X10 | KITS | NOLIMIT] appear?

These Rust Server Trends lists include SLAYER RUST [X5/X10 | KITS | NOLIMIT]: 5x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Connecting

How do you connect to SLAYER RUST [X5/X10 | KITS | NOLIMIT]?

Enter client.connect 217.60.240.214:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2634,gmrust,cs167231,ts100,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts100
Group limit Each team can hold up to 100.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167231
Build It runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

jp0
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.