Station XX-13824 · no signal
MaTriDo's Rust Server Experience
Offline 217.255.25.6:28015 checked 10d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,824
- top 64%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MaTriDo's Rust Server Experience?
A procedural map runs on MaTriDo's Rust Server Experience, generated by the game.
Which settings and rules apply on MaTriDo's Rust Server Experience?
The name of MaTriDo's Rust Server Experience gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on MaTriDo's Rust Server Experience right now?
MaTriDo's Rust Server Experience is not responding at this moment and is offline, last seen 10 days 10 hours ago.
How does MaTriDo's Rust Server Experience rank against other Rust servers?
The last seven days of player hours place MaTriDo's Rust Server Experience at #13,824, in the top 64% of all ranked servers.
Operator and location
How reliably does MaTriDo's Rust Server Experience stay online?
No contact with MaTriDo's Rust Server Experience right now, and the last recorded contact was 10 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is MaTriDo's Rust Server Experience hosted?
Nothing about a region comes from MaTriDo's Rust Server Experience. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 217.255.25.6:28015 is the address it uses.
What build of Rust does MaTriDo's Rust Server Experience use?
On Windows, MaTriDo's Rust Server Experience runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does MaTriDo's Rust Server Experience run its wipes?
Too few wipes of MaTriDo's Rust Server Experience are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days 11 hours is how long the current world has been running.
Lists and tags
What do the server tags on MaTriDo's Rust Server Experience mean?
These are the tags MaTriDo's Rust Server Experience publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MaTriDo's Rust Server Experience appear?
These Rust Server Trends lists include MaTriDo's Rust Server Experience: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to MaTriDo's Rust Server Experience?
You can connect by pressing F1 in Rust and typing client.connect 217.255.25.6:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.