Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players65,813 Active3,613 Wipes · 3 h129 48 h

Station XX-15155 · no signal

Xelernan Local Rust (No EAC)

Offline 217.216.106.36:28015 checked 14d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,155
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15155 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average
579/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average
37/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average
67/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
312/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
127/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average
134/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Xelernan Local Rust (No EAC)?

Xelernan Local Rust (No EAC) uses a procedural map, which the game generates.

Which settings and rules apply on Xelernan Local Rust (No EAC)?

No gather rate appears in the name of Xelernan Local Rust (No EAC). Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on Xelernan Local Rust (No EAC) right now?

Xelernan Local Rust (No EAC) is not responding at this moment and is offline, last seen 14 days 4 hours ago.

How does Xelernan Local Rust (No EAC) rank against other Rust servers?

The last seven days of player hours place Xelernan Local Rust (No EAC) at #15,155, in the top 70% of all ranked servers.

Server facts

How reliably does Xelernan Local Rust (No EAC) stay online?

Xelernan Local Rust (No EAC) is down at the moment; the last recorded contact was 14 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Xelernan Local Rust (No EAC) run from?

Nothing about a region comes from Xelernan Local Rust (No EAC). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 217.216.106.36:28015.

What build of Rust does Xelernan Local Rust (No EAC) use?

On Windows, Xelernan Local Rust (No EAC) runs Rust network protocol 2634 and build 166494. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Xelernan Local Rust (No EAC) run its wipes?

Too few wipes of Xelernan Local Rust (No EAC) are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 3 hours is how long the current world has been running.

Tags

What do the server tags on Xelernan Local Rust (No EAC) mean?

The game's server browser reads the tags Xelernan Local Rust (No EAC) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Xelernan Local Rust (No EAC) appear?

These Rust Server Trends lists include Xelernan Local Rust (No EAC): Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Xelernan Local Rust (No EAC)?

Enter client.connect 217.216.106.36:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.