Rust Server TrendsSeismic network · station log
Recording Stations11,725 Players63,058 Active3,296 Wipes · 3 h188 48 h

Station EU-15843 · no signal

[EU] Rust Disaster Testserver

Offline EU 217.211.189.33:28025 checked 21d ago

quad weekly wipes moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,843
top 72% · #2519 in EU
Last wipe
22d ago
weekly schedule
Next wipe
5d 18h
Wed 4 Nov, 19:11 UTC
Seismic record · station EU-15843 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 72% of all ranked servers, top 88% in EU, and #630 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 19:11 UTC, in 5d 18h. Its weekly schedule tag · low confidence

usual gap
1 daysbetween real wipes
on rhythm
80%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 5d 18hWed 4 Nov, 19:11 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 12d 18hWed 11 Nov, 19:11 UTC
  4. 19d 18hWed 18 Nov, 19:11 UTC
  5. 26d 18hWed 25 Nov, 19:11 UTC
  6. 33d 18hWed 2 Dec, 19:11 UTC
  7. 34d 18hThu 3 Dec, 19:00 UTCFW
  8. 40d 18hWed 9 Dec, 19:11 UTC

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 19:11 UTC22d ago M0.0rising 1 – running 0
Tue 6 Oct, 19:09 UTC23d ago M0.0rising 2 – 1 days 1
Mon 5 Oct, 18:26 UTC24d ago M0.0rising 2 – 1 days 1
Sun 4 Oct, 19:27 UTC25d ago M0.0steady 1 – 1 days 1
Sat 3 Oct, 20:20 UTC26d ago M0.0rising 1 – 1 days 0
Thu 1 Oct, 17:47 UTC FW28d ago M0.0steady 1 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED EU · quad · weekly · 2 on average
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WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 212 on average
46/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] Rust Disaster Testserver?

Generated by the game, the map on [EU] Rust Disaster Testserver is procedural, size 3,800 with seed 1094516066. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU] Rust Disaster Testserver?

The name of [EU] Rust Disaster Testserver gives no gather rate. The limit for a group is 4 players (quad). It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [EU] Rust Disaster Testserver?

No players are recorded on [EU] Rust Disaster Testserver at this moment; it is offline, and the last sighting was 21 days 6 hours ago.

How does [EU] Rust Disaster Testserver rank against other Rust servers?

For player hours across the last seven days, [EU] Rust Disaster Testserver takes #15,843 overall and #2,519 in Europe, inside the top 72% of all ranked servers. It sits at #630 among quad servers.

Server details

How reliably does [EU] Rust Disaster Testserver stay online?

As recorded now, [EU] Rust Disaster Testserver is not reachable, the last contact having been 21 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is [EU] Rust Disaster Testserver hosted?

With its EU tag, [EU] Rust Disaster Testserver lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 217.211.189.33:28025.

Which Rust version is [EU] Rust Disaster Testserver running?

Rust network protocol 2634 and build 167231 on Windows is what [EU] Rust Disaster Testserver runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU] Rust Disaster Testserver?

2 players, on average, was the busiest crowd at its recent wipes. 18 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does [EU] Rust Disaster Testserver wipe, and on which days?

Its schedule cannot be confirmed, as too few of [EU] Rust Disaster Testserver's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Wednesday 4 November at 19:11 UTC. 22 days 5 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on [EU] Rust Disaster Testserver mean?

Tags published by [EU] Rust Disaster Testserver and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Rust Disaster Testserver appear?

You will find [EU] Rust Disaster Testserver on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.

Connecting

What steps get you onto [EU] Rust Disaster Testserver?

You can connect by pressing F1 in Rust and typing client.connect 217.211.189.33:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/H5k8NJFJTR.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167231,ts4

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players The server has 50 slots.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.