Rust Server TrendsSeismic network · station log
Recording Stations11,853 Players82,944 Active3,958 Wipes · 3 h169 48 h

Station XX-14378 · no signal

Rawr

Offline 217.209.26.27:28015 checked 24d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,378
top 63%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14378 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
713/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
57/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
101/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
409/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
212/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
176/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rawr?

A procedural map runs on Rawr, generated by the game.

Which settings and rules apply on Rawr?

No gather rate appears in the name of Rawr. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Rawr right now?

A reading taken now finds Rawr offline; the most recent activity was 24 days 1 hours ago.

How does Rawr rank against other Rust servers?

On player hours for the past week, Rawr sits at #14,378, which puts it inside the top 63% of every ranked server.

Server facts

How reliably does Rawr stay online?

No contact with Rawr right now, and the last recorded contact was 24 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

Which region does Rawr run from?

A region is not published by Rawr. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 217.209.26.27:28015.

Which Rust version is Rawr running?

Rust network protocol 2634 and build 166652 on Windows is what Rawr runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Rawr run its wipes?

On record so far are too few of Rawr's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 2 hours is how long the current world has been running.

Lists and tags

What do the server tags on Rawr mean?

The game's server browser reads the tags Rawr publishes: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rawr appear?

The Rust Server Trends lists that take in Rawr are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rawr?

You can connect by pressing F1 in Rust and typing client.connect 217.209.26.27:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.