Station EU-15891 · no signal
SERVERDEVX5
Offline EU 217.182.171.206:28155 checked 33d ago
- Players now
- 0/ 64
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,891
- top 69% · #2517 in EU
- Last wipe
- 34d ago
- biweekly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 64 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SERVERDEVX5?
SERVERDEVX5 runs a procedural map of size 1,500 with seed 46831553, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on SERVERDEVX5?
The name of SERVERDEVX5 gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on SERVERDEVX5 right now?
SERVERDEVX5 is not responding at this moment and is offline, last seen 33 days 22 hours ago.
How does SERVERDEVX5 rank against other Rust servers?
The last seven days of player hours place SERVERDEVX5 at #15,891, in the top 69% of all ranked servers and #2,517 in Europe.
Operator and location
How reliably does SERVERDEVX5 stay online?
No contact with SERVERDEVX5 right now, and the last recorded contact was 33 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 25 September 2026 is when Rust Server Trends first recorded it.
Which region does SERVERDEVX5 run from?
The EU tag is how SERVERDEVX5 lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 217.182.171.206:28155 is the address it uses.
What build of Rust does SERVERDEVX5 use?
SERVERDEVX5 is running Rust network protocol 2633 and build 165217 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does SERVERDEVX5 run its wipes?
An estimate from the force wipe gives SERVERDEVX5's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 34 days 1 hours. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on SERVERDEVX5 mean?
The game's server browser reads the tags SERVERDEVX5 publishes: gmrust (Game mode): Survival in standard Rust; mp64 (Max players): The server has 64 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SERVERDEVX5 appear?
The Rust Server Trends lists that take in SERVERDEVX5 are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to join
What steps get you onto SERVERDEVX5?
Enter client.connect 217.182.171.206:28155 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/UHwzzPAwss is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.