Rust Server TrendsSeismic network · station log
Recording Stations11,849 Players82,249 Active3,916 Wipes · 3 h169 48 h

Station XX-13268 · no signal

My Server

Offline 217.178.17.34:28015 checked 39d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,268
no region published
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
710/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
58/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
99/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
403/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
217/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
181/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Server?

A procedural map runs on My Server, generated by the game.

Which settings and rules apply on My Server?

You will find no gather rate in the name of My Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on My Server right now?

My Server is not responding at this moment and is offline, last seen 39 days 18 hours ago.

How does My Server rank against other Rust servers?

Over the last seven days, My Server recorded enough player hours to reach #13,268 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does My Server stay online?

No contact with My Server right now, and the last recorded contact was 39 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.

Where in the world is My Server hosted?

A region is not published by My Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 217.178.17.34:28015 is the address it uses.

What build of Rust does My Server use?

My Server is running Rust network protocol 2633 and build 164530 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does My Server wipe, and on which days?

On record so far are too few of My Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 53 days 14 hours.

Tags

What do the server tags on My Server mean?

Tags published by My Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Server appear?

These Rust Server Trends lists include My Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto My Server?

To join, enter client.connect 217.178.17.34:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.