Station XX-12166 · recording
KWT | SURVIVAL | NO WIPE
Online 217.164.50.123:3394 checked 14m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,166
- top 55%
- Last wipe
- 3d ago
- monthly schedule
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on KWT | SURVIVAL | NO WIPE?
Generated by the game, the map on KWT | SURVIVAL | NO WIPE is procedural, size 3,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on KWT | SURVIVAL | NO WIPE?
You will find no gather rate in the name of KWT | SURVIVAL | NO WIPE. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on KWT | SURVIVAL | NO WIPE?
A reading taken now shows 0 players on KWT | SURVIVAL | NO WIPE, which has 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 1 players.
How does KWT | SURVIVAL | NO WIPE rank against other Rust servers?
On player hours for the past week, KWT | SURVIVAL | NO WIPE sits at #12,166, which puts it inside the top 55% of every ranked server.
Operator and location
How reliably does KWT | SURVIVAL | NO WIPE stay online?
Right now, you can reach KWT | SURVIVAL | NO WIPE. Its reported uptime points to a restart about 3 days 20 hours ago. 23 of 24 hours in the last 1 full day were up time, 96% of the total. On 27 October 2026 it was recorded for the first time by Rust Server Trends.
Does KWT | SURVIVAL | NO WIPE hold a steady tick rate?
Its average server fps over the last 48 hours was 238, and it never dropped below 229. At its highest, it carried 60,033 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,468 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is KWT | SURVIVAL | NO WIPE hosted?
A region is not published by KWT | SURVIVAL | NO WIPE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 217.164.50.123:3394.
Which Rust version is KWT | SURVIVAL | NO WIPE running?
Rust network protocol 2635 and build 168909 on Linux is what KWT | SURVIVAL | NO WIPE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does KWT | SURVIVAL | NO WIPE run its wipes?
From the force wipe the next wipe of KWT | SURVIVAL | NO WIPE is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 3 days 23 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on KWT | SURVIVAL | NO WIPE mean?
These are the tags KWT | SURVIVAL | NO WIPE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; WA (West Asia): West Asia is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does KWT | SURVIVAL | NO WIPE appear?
You will find KWT | SURVIVAL | NO WIPE on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to join
How do you connect to KWT | SURVIVAL | NO WIPE?
Enter client.connect 217.164.50.123:3394 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://dazcohost.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
