Station XX-14272 · recording
UK Rusty Badge - SuperSmall/Weekly
Online 217.155.23.28:28005 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,272
- top 64%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on UK Rusty Badge - SuperSmall/Weekly?
UK Rusty Badge - SuperSmall/Weekly runs a procedural map of size 2,300 with seed 753619016, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on UK Rusty Badge - SuperSmall/Weekly?
The name of UK Rusty Badge - SuperSmall/Weekly gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on UK Rusty Badge - SuperSmall/Weekly?
At this moment, UK Rusty Badge - SuperSmall/Weekly records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 1.
How does UK Rusty Badge - SuperSmall/Weekly rank against other Rust servers?
The last seven days of player hours place UK Rusty Badge - SuperSmall/Weekly at #14,272, in the top 64% of all ranked servers.
Server details
How reliably does UK Rusty Badge - SuperSmall/Weekly stay online?
UK Rusty Badge - SuperSmall/Weekly is up at the moment. Going by the uptime figure it reports, it restarted about 20 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does UK Rusty Badge - SuperSmall/Weekly perform under load?
The 48-hour average is 79 server fps; 74 is the lowest observed. At its highest, it carried 25,040 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,491 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is UK Rusty Badge - SuperSmall/Weekly hosted?
Its name points to Europe, but UK Rusty Badge - SuperSmall/Weekly publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 217.155.23.28:28005.
What build of Rust does UK Rusty Badge - SuperSmall/Weekly use?
Rust network protocol 2635 and build 168909 on Linux is what UK Rusty Badge - SuperSmall/Weekly runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on UK Rusty Badge - SuperSmall/Weekly?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does UK Rusty Badge - SuperSmall/Weekly wipe, and on which days?
At the force wipe each month UK Rusty Badge - SuperSmall/Weekly wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 6 hours is how long the current world has been running.
Server tags
What do the server tags on UK Rusty Badge - SuperSmall/Weekly mean?
The game's server browser reads the tags UK Rusty Badge - SuperSmall/Weekly publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does UK Rusty Badge - SuperSmall/Weekly appear?
These Rust Server Trends lists include UK Rusty Badge - SuperSmall/Weekly: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to UK Rusty Badge - SuperSmall/Weekly?
To join, enter client.connect 217.155.23.28:28005 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
