Station XX-15025 · no signal
Unsecured Rust - Private
Offline 217.142.27.227:28015 checked 44d ago
- Players now
- 0/ 8
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,025
- no region published
- Last wipe
- 44d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 8 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 14 Sep, 16:34 UTC44d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Unsecured Rust - Private?
Unsecured Rust - Private uses a procedural map, which the game generates.
Which settings and rules apply on Unsecured Rust - Private?
No gather rate appears in the name of Unsecured Rust - Private. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.
Population
What is the current population on Unsecured Rust - Private?
Unsecured Rust - Private is not responding at this moment and is offline, last seen 44 days 20 hours ago.
How does Unsecured Rust - Private rank against other Rust servers?
Over the last seven days, Unsecured Rust - Private recorded enough player hours to reach #15,025 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does Unsecured Rust - Private stay online?
As recorded now, Unsecured Rust - Private is not reachable, the last contact having been 44 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Unsecured Rust - Private hosted?
Nothing about a region comes from Unsecured Rust - Private. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 217.142.27.227:28015 is the address it uses.
What build of Rust does Unsecured Rust - Private use?
On Windows, Unsecured Rust - Private runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Unsecured Rust - Private?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Unsecured Rust - Private run its wipes?
On record so far are too few of Unsecured Rust - Private's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 44 days 20 hours.
Server tags
What do the server tags on Unsecured Rust - Private mean?
The game's server browser reads the tags Unsecured Rust - Private publishes: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Unsecured Rust - Private appear?
These Rust Server Trends lists include Unsecured Rust - Private: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto Unsecured Rust - Private?
You can connect by pressing F1 in Rust and typing client.connect 217.142.27.227:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.