Station XX-15183 · recording
BigBert's 2X [Solo/Duo/Trio] (Midwest)
Online 216.82.5.222:28015 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,183
- top 68%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on BigBert's 2X [Solo/Duo/Trio] (Midwest)?
BigBert's 2X [Solo/Duo/Trio] (Midwest) runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on BigBert's 2X [Solo/Duo/Trio] (Midwest)?
2x gather is what BigBert's 2X [Solo/Duo/Trio] (Midwest) runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on BigBert's 2X [Solo/Duo/Trio] (Midwest) right now?
A reading taken now shows 0 players on BigBert's 2X [Solo/Duo/Trio] (Midwest), which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does BigBert's 2X [Solo/Duo/Trio] (Midwest) rank against other Rust servers?
Over the last seven days, BigBert's 2X [Solo/Duo/Trio] (Midwest) recorded enough player hours to reach #15,183 worldwide, placing it in the top 68% of all ranked servers.
Server facts
How reliably does BigBert's 2X [Solo/Duo/Trio] (Midwest) stay online?
BigBert's 2X [Solo/Duo/Trio] (Midwest) is up at the moment. Its reported uptime points to a restart about 5 days 12 hours ago. 95 of 96 hours in the last 4 full days were up time, 99% of the total. On 24 October 2026 it was recorded for the first time by Rust Server Trends.
Does BigBert's 2X [Solo/Duo/Trio] (Midwest) hold a steady tick rate?
Across the last 48 hours it averaged 199 server fps, with a floor of 131. At its highest, it carried 121,321 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,071 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does BigBert's 2X [Solo/Duo/Trio] (Midwest) run from?
Nothing about a region comes from BigBert's 2X [Solo/Duo/Trio] (Midwest). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 216.82.5.222:28015.
What build of Rust does BigBert's 2X [Solo/Duo/Trio] (Midwest) use?
Rust network protocol 2635 and build 168909 on Linux is what BigBert's 2X [Solo/Duo/Trio] (Midwest) runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does BigBert's 2X [Solo/Duo/Trio] (Midwest) run its wipes?
The rhythm of BigBert's 2X [Solo/Duo/Trio] (Midwest) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 1 hours is how long the current world has been running.
Lists and tags
What do the server tags on BigBert's 2X [Solo/Duo/Trio] (Midwest) mean?
These are the tags BigBert's 2X [Solo/Duo/Trio] (Midwest) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does BigBert's 2X [Solo/Duo/Trio] (Midwest) appear?
You will find BigBert's 2X [Solo/Duo/Trio] (Midwest) on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Connecting
How do you connect to BigBert's 2X [Solo/Duo/Trio] (Midwest)?
To join, enter client.connect 216.82.5.222:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.