Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players64,938 Active3,582 Wipes · 3 h124 48 h

Station XX-15339 · recording

RUST Server

Online 216.245.177.8:28015 checked 10m ago

Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
468/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
280/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
40/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
34/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
84/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
104/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RUST Server?

The procedural map on RUST Server is size 3,500 with seed 648252, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RUST Server?

The name of RUST Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on RUST Server?

0 of the 30 slots on RUST Server are filled right now. Averaged across the last seven days, the population was 0 players.

How does RUST Server rank against other Rust servers?

Over the last seven days, RUST Server recorded enough player hours to reach #15,339 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does RUST Server stay online?

As recorded now, RUST Server is running. The uptime it reports puts its last restart about 13 days 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does RUST Server hold a steady tick rate?

The 48-hour average is 103 server fps; 90 is the lowest observed. At its highest, it carried 70,030 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,420 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does RUST Server run from?

Nothing about a region comes from RUST Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 216.245.177.8:28015.

What build of Rust does RUST Server use?

RUST Server is running Rust network protocol 2633 and build 163207 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does RUST Server run its wipes?

Too few wipes of RUST Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 51 days 1 hours.

Tags

What do the server tags on RUST Server mean?

These are the tags RUST Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RUST Server appear?

The Rust Server Trends lists that take in RUST Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to RUST Server?

To join, enter client.connect 216.245.177.8:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players Slots: 30.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163207
Build It runs game build 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.