Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players64,938 Active3,582 Wipes · 3 h124 48 h

Station XX-8212 · no signal

Ray and Tina

Offline 216.245.177.84:28035 checked 3d ago

Connect
Players now
2/ 30
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
2
peak 2
Rank
#8,212
top 37%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-8212 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.5 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 03:00 UTC17d ago M0.0steady 2 – running 2
Thu 8 Oct, 16:03 UTC20d ago M0.0rising 2 held half 2.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
468/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
280/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
40/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
34/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
84/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
104/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Ray and Tina?

Ray and Tina runs a procedural map of size 4,000 with seed 884596, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Ray and Tina?

No gather rate appears in the name of Ray and Tina. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Ray and Tina?

No players are recorded on Ray and Tina at this moment; it is offline, and the last sighting was 3 days 22 hours ago. Across seven days this server recorded an average of 2 players and a peak of 2.

How does Ray and Tina rank against other Rust servers?

On player hours for the past week, Ray and Tina sits at #8,212, which puts it inside the top 37% of every ranked server.

Operator and location

How reliably does Ray and Tina stay online?

As recorded now, Ray and Tina is not reachable, the last contact having been 3 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 5, or 3% of the time. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Which region does Ray and Tina run from?

No region is published by Ray and Tina. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 216.245.177.84:28035.

What build of Rust does Ray and Tina use?

On Windows, Ray and Tina runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Ray and Tina?

The recent wipes averaged a busiest count of 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does Ray and Tina wipe, and on which days?

On record so far are too few of Ray and Tina's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 19 hours.

Tags

What do the server tags on Ray and Tina mean?

Tags published by Ray and Tina and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Ray and Tina appear?

You will find Ray and Tina on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Ray and Tina?

Enter client.connect 216.245.177.84:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players 30 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.