Station XX-8212 · no signal
Ray and Tina
Offline 216.245.177.84:28035 checked 3d ago
- Players now
- 2/ 30
- 7% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 2
- peak 2
- Rank
- #8,212
- top 37%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 03:00 UTC17d ago | M0.0■steady | 2 | – | running | 2 | |
| Thu 8 Oct, 16:03 UTC20d ago | M0.0▲rising | 2 | held half | 2.5 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Ray and Tina?
Ray and Tina runs a procedural map of size 4,000 with seed 884596, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Ray and Tina?
No gather rate appears in the name of Ray and Tina. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Ray and Tina?
No players are recorded on Ray and Tina at this moment; it is offline, and the last sighting was 3 days 22 hours ago. Across seven days this server recorded an average of 2 players and a peak of 2.
How does Ray and Tina rank against other Rust servers?
On player hours for the past week, Ray and Tina sits at #8,212, which puts it inside the top 37% of every ranked server.
Operator and location
How reliably does Ray and Tina stay online?
As recorded now, Ray and Tina is not reachable, the last contact having been 3 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 5, or 3% of the time. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.
Which region does Ray and Tina run from?
No region is published by Ray and Tina. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 216.245.177.84:28035.
What build of Rust does Ray and Tina use?
On Windows, Ray and Tina runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Ray and Tina?
The recent wipes averaged a busiest count of 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does Ray and Tina wipe, and on which days?
On record so far are too few of Ray and Tina's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 19 hours.
Tags
What do the server tags on Ray and Tina mean?
Tags published by Ray and Tina and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Ray and Tina appear?
You will find Ray and Tina on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Ray and Tina?
Enter client.connect 216.245.177.84:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.