Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players52,851 Active3,145 Wipes · 3 h118 48 h

Station XX-4210 · recording

Super Chill RUST Chicago - Vanilla Monthly - No Decay

Online 216.245.177.59:28015 checked 13m ago

Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,210
top 19%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-4210 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Thu 15:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5209:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 04:56 UTC20d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 459 on average
150/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
207/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 279 on average
379/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
21/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 262 on average
589/ 600
Rustoria.co - EU Main EU · groups of 16+ · weekly · 262 on average
371/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Super Chill RUST Chicago - Vanilla Monthly - No Decay?

Generated by the game, the map on Super Chill RUST Chicago - Vanilla Monthly - No Decay is procedural, size 5,000 with seed 602. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Super Chill RUST Chicago - Vanilla Monthly - No Decay?

No gather rate appears in the name of Super Chill RUST Chicago - Vanilla Monthly - No Decay. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Super Chill RUST Chicago - Vanilla Monthly - No Decay right now?

0 of the 30 slots on Super Chill RUST Chicago - Vanilla Monthly - No Decay are filled right now. The seven-day average is 0 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.

How does Super Chill RUST Chicago - Vanilla Monthly - No Decay rank against other Rust servers?

On player hours for the past week, Super Chill RUST Chicago - Vanilla Monthly - No Decay sits at #4,210, which puts it inside the top 19% of every ranked server.

Server facts

How reliably does Super Chill RUST Chicago - Vanilla Monthly - No Decay stay online?

As recorded now, Super Chill RUST Chicago - Vanilla Monthly - No Decay is running. Its reported uptime points to a restart about 21 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Super Chill RUST Chicago - Vanilla Monthly - No Decay hold a steady tick rate?

Across the last 48 hours it averaged 90 server fps, with a floor of 66. Buildings, deployables and all the rest of the world's entities brought it to a high of 153,929. Its highest memory use was 3,853 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Super Chill RUST Chicago - Vanilla Monthly - No Decay run from?

A region is not published by Super Chill RUST Chicago - Vanilla Monthly - No Decay. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 216.245.177.59:28015.

Which Rust version is Super Chill RUST Chicago - Vanilla Monthly - No Decay running?

Rust network protocol 2635 and build 168909 on Windows is what Super Chill RUST Chicago - Vanilla Monthly - No Decay runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Super Chill RUST Chicago - Vanilla Monthly - No Decay?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 25 hours after the wipe.

How often does Super Chill RUST Chicago - Vanilla Monthly - No Decay wipe, and on which days?

On record so far are too few of Super Chill RUST Chicago - Vanilla Monthly - No Decay's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 3 hours is how long the current world has been running.

Lists and tags

What do the server tags on Super Chill RUST Chicago - Vanilla Monthly - No Decay mean?

These are the tags Super Chill RUST Chicago - Vanilla Monthly - No Decay publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Super Chill RUST Chicago - Vanilla Monthly - No Decay appear?

These Rust Server Trends lists include Super Chill RUST Chicago - Vanilla Monthly - No Decay: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Super Chill RUST Chicago - Vanilla Monthly - No Decay?

To join, enter client.connect 216.245.177.59:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/aHwKhGNWHV is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players 30 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.