Station XX-15964 · no signal
US Wasteland Vanilla ++ SMALL
Offline 216.245.177.46:28025 checked 23d ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,964
- top 71%
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 16 Sep, 02:16 UTC43d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 14 Sep, 01:14 UTC45d ago | M0.0▲rising | 1 | halved by day 1 | 2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on US Wasteland Vanilla ++ SMALL?
The procedural map on US Wasteland Vanilla ++ SMALL is size 2,000 with seed 861133821, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on US Wasteland Vanilla ++ SMALL?
You will find no gather rate in the name of US Wasteland Vanilla ++ SMALL. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on US Wasteland Vanilla ++ SMALL?
A reading taken now finds US Wasteland Vanilla ++ SMALL offline; the most recent activity was 23 days 8 hours ago.
How does US Wasteland Vanilla ++ SMALL rank against other Rust servers?
On player hours for the past week, US Wasteland Vanilla ++ SMALL sits at #15,964, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does US Wasteland Vanilla ++ SMALL stay online?
No contact with US Wasteland Vanilla ++ SMALL right now, and the last recorded contact was 23 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is US Wasteland Vanilla ++ SMALL hosted?
No region tag comes from US Wasteland Vanilla ++ SMALL, though the name points to North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 216.245.177.46:28025.
What build of Rust does US Wasteland Vanilla ++ SMALL use?
US Wasteland Vanilla ++ SMALL is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on US Wasteland Vanilla ++ SMALL?
1 players, on average, was the busiest crowd at its recent wipes. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does US Wasteland Vanilla ++ SMALL wipe, and on which days?
On record so far are too few of US Wasteland Vanilla ++ SMALL's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 43 days 3 hours.
Lists and tags
What do the server tags on US Wasteland Vanilla ++ SMALL mean?
Tags published by US Wasteland Vanilla ++ SMALL and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does US Wasteland Vanilla ++ SMALL appear?
These Rust Server Trends lists include US Wasteland Vanilla ++ SMALL: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to US Wasteland Vanilla ++ SMALL?
To join, enter client.connect 216.245.177.46:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.