Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players79,533 Active3,721 Wipes · 3 h259 48 h

Station XX-15789 · no signal

LinuxGSM

Offline 216.234.213.185:28015 checked 19d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,789
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15789 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
566/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
418/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
161/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
51/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
175/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
348/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on LinuxGSM?

LinuxGSM uses a procedural map, which the game generates.

Which settings and rules apply on LinuxGSM?

No gather rate appears in the name of LinuxGSM. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on LinuxGSM right now?

No players are recorded on LinuxGSM at this moment; it is offline, and the last sighting was 19 days 13 hours ago.

How does LinuxGSM rank against other Rust servers?

Over the last seven days, LinuxGSM recorded enough player hours to reach #15,789 worldwide, placing it in the top 72% of all ranked servers.

Server facts

How reliably does LinuxGSM stay online?

As recorded now, LinuxGSM is not reachable, the last contact having been 19 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 9 October 2026 is when Rust Server Trends first recorded it.

Which region does LinuxGSM run from?

A region is not published by LinuxGSM. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 216.234.213.185:28015.

Which Rust version is LinuxGSM running?

LinuxGSM is running Rust network protocol 2634 and build 167231 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does LinuxGSM wipe, and on which days?

On record so far are too few of LinuxGSM's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 21 days.

Tags

What do the server tags on LinuxGSM mean?

These are the tags LinuxGSM publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does LinuxGSM appear?

You will find LinuxGSM on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto LinuxGSM?

You can connect by pressing F1 in Rust and typing client.connect 216.234.213.185:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167231
Build Game build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.