Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players34,720 Active2,891 Wipes · 3 h65 48 h

Station XX-15419 · recording

Cjcohan's Rust Server

Online 216.225.152.41:10000 checked 10m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,419
top 69%
Last wipe
22d ago
monthly schedule
Next wipe
8d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15419 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct14 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 23:03 UTC22d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
34/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 61 on average
50/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 60 on average
89/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average
2/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Cjcohan's Rust Server?

The procedural map on Cjcohan's Rust Server is size 3,000 with seed 250191300, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Cjcohan's Rust Server?

No gather rate appears in the name of Cjcohan's Rust Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Cjcohan's Rust Server right now?

At this moment, Cjcohan's Rust Server records 0 players across 40 slots. Averaged across the last seven days, the population was 0 players.

How does Cjcohan's Rust Server rank against other Rust servers?

The last seven days of player hours place Cjcohan's Rust Server at #15,419, in the top 69% of all ranked servers.

Server facts

How reliably does Cjcohan's Rust Server stay online?

As recorded now, Cjcohan's Rust Server is running. The uptime it reports puts its last restart about 7 days 5 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Does Cjcohan's Rust Server hold a steady tick rate?

Across the last 48 hours it averaged 204 server fps, with a floor of 118. At its highest, it carried 48,936 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,487 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Cjcohan's Rust Server hosted?

Nothing about a region comes from Cjcohan's Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 216.225.152.41:10000.

What build of Rust does Cjcohan's Rust Server use?

Rust network protocol 2634 and build 167781 on Linux is what Cjcohan's Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Cjcohan's Rust Server?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does Cjcohan's Rust Server wipe, and on which days?

At the force wipe each month Cjcohan's Rust Server wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 22 days 6 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Cjcohan's Rust Server mean?

Tags published by Cjcohan's Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Cjcohan's Rust Server appear?

You will find Cjcohan's Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Cjcohan's Rust Server?

To join, enter client.connect 216.225.152.41:10000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.