Station NA-3873 · recording
No Rules | 100x Staging | Clans | Symmetry | Cars
Online NA 216.219.93.72:25014 checked 9m ago
- Players now
- 0/ 125
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,873
- top 17% · #645 in NA
- Last wipe
- 12h ago
- monthly schedule
- Next wipe
- 6d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 125 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Thu 21:00 UTC
- Peak · 48 h
- 4most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
- usual gap
- 17.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 31
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 14:53 UTC12h ago | – | – | – | – | running | 0 |
| Tue 27 Oct, 17:23 UTC2d ago | M0.3▲rising | 2 | – | 1.9 days | 0 | |
| Thu 24 Sep, 14:33 UTC35d ago | M0.6▲rising | 4 | halved by day 31 | 33.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on No Rules | 100x Staging | Clans | Symmetry | Cars?
At size 3,750, the map on No Rules | 100x Staging | Clans | Symmetry | Cars is custom and its published file can be downloaded from this page.
Which settings and rules apply on No Rules | 100x Staging | Clans | Symmetry | Cars?
Its name points to a gather rate of 100x on No Rules | 100x Staging | Clans | Symmetry | Cars. The group limit is 20 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on No Rules | 100x Staging | Clans | Symmetry | Cars right now?
0 of the 125 slots on No Rules | 100x Staging | Clans | Symmetry | Cars are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 5. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 3 players.
How does No Rules | 100x Staging | Clans | Symmetry | Cars rank against other Rust servers?
The last seven days of player hours place No Rules | 100x Staging | Clans | Symmetry | Cars at #3,873, in the top 17% of all ranked servers and #645 in North America.
Server details
How reliably does No Rules | 100x Staging | Clans | Symmetry | Cars stay online?
As recorded now, No Rules | 100x Staging | Clans | Symmetry | Cars is running. The uptime it reports puts its last restart about 11 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does No Rules | 100x Staging | Clans | Symmetry | Cars hold a steady tick rate?
Across the last 48 hours it averaged 60 server fps, with a floor of 59. Buildings, deployables and all the rest of the world's entities brought it to a high of 93,000. It reached a ceiling of 3,468 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is No Rules | 100x Staging | Clans | Symmetry | Cars hosted?
With its NA tag, No Rules | 100x Staging | Clans | Symmetry | Cars lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 216.219.93.72:25014.
What build of Rust does No Rules | 100x Staging | Clans | Symmetry | Cars use?
Rust network protocol 2636 and build 169649 on Linux is what No Rules | 100x Staging | Clans | Symmetry | Cars runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on No Rules | 100x Staging | Clans | Symmetry | Cars?
On average, the busiest point of its recent wipes drew 3 players. 20 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 31 in the wipes where it didn't hold.
How often does No Rules | 100x Staging | Clans | Symmetry | Cars wipe, and on which days?
At the force wipe each month No Rules | 100x Staging | Clans | Symmetry | Cars wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 12 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on No Rules | 100x Staging | Clans | Symmetry | Cars mean?
Tags published by No Rules | 100x Staging | Clans | Symmetry | Cars and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp125 (Max players): The server has 125 slots; ts20 (Group limit): The team limit is 20; v2636 (Protocol): Game protocol 2636: to join, your game must match this version; cs169649 (Build): It runs game build 169649; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does No Rules | 100x Staging | Clans | Symmetry | Cars appear?
These Rust Server Trends lists include No Rules | 100x Staging | Clans | Symmetry | Cars: Rust servers above 10x gather rate, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: More than 10x.
Who is behind No Rules | 100x Staging | Clans | Symmetry | Cars?
Both No Rules | 100x Staging | Clans | Symmetry | Cars and 7 other servers we track publish a norulesrust.com hostname, so the same operator most likely runs them.
Connecting
What steps get you onto No Rules | 100x Staging | Clans | Symmetry | Cars?
To join, enter client.connect 216.219.93.72:25014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://norulesrust.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
