Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players36,787 Active2,913 Wipes · 3 h75 48 h

Station XX-16674 · no signal

LinuxGSM

Offline 216.128.9.99:28015 checked 28d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,674
top 70%
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16674 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average
226/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
196/ 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
20/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
20/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
100/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

Which settings and rules apply on LinuxGSM?

You will find no gather rate in the name of LinuxGSM. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on LinuxGSM right now?

A reading taken now finds LinuxGSM offline; the most recent activity was 28 days 4 hours ago.

How does LinuxGSM rank against other Rust servers?

On player hours for the past week, LinuxGSM sits at #16,674, which puts it inside the top 70% of every ranked server.

Server details

How reliably does LinuxGSM stay online?

No contact with LinuxGSM right now, and the last recorded contact was 28 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Where in the world is LinuxGSM hosted?

Nothing about a region comes from LinuxGSM. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 216.128.9.99:28015 is the address it uses.

What build of Rust does LinuxGSM use?

LinuxGSM is running Rust network protocol 2633 and build 163794 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does LinuxGSM run its wipes?

Too few wipes of LinuxGSM are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 46 days 14 hours.

Server tags

What do the server tags on LinuxGSM mean?

These are the tags LinuxGSM publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does LinuxGSM appear?

The Rust Server Trends lists that take in LinuxGSM are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to LinuxGSM?

Enter client.connect 216.128.9.99:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.