Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players90,018 Active3,736 Wipes · 3 h420 48 h

Station XX-13298 · no signal

Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini|

Offline 216.106.177.157:7014 checked 35d ago

5x moddedoxide
Connect
Players now
1/ 40
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,298
top 61%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13298 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 118 on average
148/ 175
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 76 on average
60/ 150
JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| NA · groups of 100+ · 5x · biweekly · 7 on average
2/ 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| NA · groups of 100+ · 5x · monthly · 6 on average
1/ 120
WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPED NA · groups of 8+ · 5x · weekly · 5 on average
2/ 100
TemplarGaming 5x Swift Loot++|PvP|MyMini|SkinBox|x5 JUST WIPED NA · groups of 100+ · 5x · weekly · 3 on average
3/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini|?

Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| runs a procedural map of size 4,096 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini|?

5x gather is what Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| runs, judging by its name. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| right now?

No players are recorded on Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| at this moment; it is offline, and the last sighting was 35 days 17 hours ago.

How does Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| rank against other Rust servers?

On player hours for the past week, Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| sits at #13,298, which puts it inside the top 61% of every ranked server.

Operator and location

How reliably does Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| stay online?

No contact with Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| right now, and the last recorded contact was 35 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| hosted?

Its name points to North America, but Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 216.106.177.157:7014.

Which Rust version is Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| running?

On Linux, Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| wipe, and on which days?

On record so far are too few of Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini|'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 20 hours is how long the current world has been running.

Lists and tags

What do the server tags on Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| mean?

These are the tags Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini| appear?

These Rust Server Trends lists include Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini|: 5x Rust servers, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Join the server

How do you connect to Rusty Roads v2 US|PVE|5x|RaidableBases|Kits|Backpack|Mymini|?

Enter client.connect 216.106.177.157:7014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.