Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players32,078 Active2,758 Wipes · 3 h69 48 h

Station XX-13869 · no signal

NICE SERVER ELYOT

Offline 213.66.162.183:28015 checked 25d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,869
top 61%
Last wipe
27d ago
no schedule published
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-13869 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:16 UTC FW27d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average
164/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
142/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
16/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
19/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
14/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
62/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on NICE SERVER ELYOT?

The map on NICE SERVER ELYOT is procedural, produced by the game.

Which settings and rules apply on NICE SERVER ELYOT?

No gather rate appears in the name of NICE SERVER ELYOT. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on NICE SERVER ELYOT?

No players are recorded on NICE SERVER ELYOT at this moment; it is offline, and the last sighting was 25 days 21 hours ago.

How does NICE SERVER ELYOT rank against other Rust servers?

Over the last seven days, NICE SERVER ELYOT recorded enough player hours to reach #13,869 worldwide, placing it in the top 61% of all ranked servers.

Server details

How reliably does NICE SERVER ELYOT stay online?

No contact with NICE SERVER ELYOT right now, and the last recorded contact was 25 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is NICE SERVER ELYOT hosted?

No region is published by NICE SERVER ELYOT. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 213.66.162.183:28015.

What build of Rust does NICE SERVER ELYOT use?

On Windows, NICE SERVER ELYOT runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on NICE SERVER ELYOT?

On average, the busiest point of its recent wipes drew 1 players. 22 hours after the latest wipe, the crowd peaked.

On what timetable does NICE SERVER ELYOT run its wipes?

Once a month NICE SERVER ELYOT wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 11 hours.

Server tags

What do the server tags on NICE SERVER ELYOT mean?

These are the tags NICE SERVER ELYOT publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does NICE SERVER ELYOT appear?

The Rust Server Trends lists that take in NICE SERVER ELYOT are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto NICE SERVER ELYOT?

You can connect by pressing F1 in Rust and typing client.connect 213.66.162.183:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.