Station XX-14544 · no signal
Test Server 2026
Offline 213.5.254.204:28015 checked 32d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,544
- top 61%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 27 Sep, 23:51 UTC32d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Test Server 2026?
Test Server 2026 uses a procedural map, which the game generates.
Which settings and rules apply on Test Server 2026?
You will find no gather rate in the name of Test Server 2026. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Test Server 2026 right now?
Test Server 2026 is not responding at this moment and is offline, last seen 32 days 2 hours ago.
How does Test Server 2026 rank against other Rust servers?
The last seven days of player hours place Test Server 2026 at #14,544, in the top 61% of all ranked servers.
Operator and location
How reliably does Test Server 2026 stay online?
As recorded now, Test Server 2026 is not reachable, the last contact having been 32 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 27 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Test Server 2026 run from?
A region is not published by Test Server 2026. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 213.5.254.204:28015.
What build of Rust does Test Server 2026 use?
Rust network protocol 2633 and build 165217 on Windows is what Test Server 2026 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Test Server 2026?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Test Server 2026 run its wipes?
The rhythm of Test Server 2026 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 32 days 5 hours.
Lists and tags
What do the server tags on Test Server 2026 mean?
These are the tags Test Server 2026 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test Server 2026 appear?
These Rust Server Trends lists include Test Server 2026: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to Test Server 2026?
Enter client.connect 213.5.254.204:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.