Station XX-15249 · no signal
My_Server
Offline 213.33.145.103:28015 checked 13d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,249
- top 70%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.4 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 06:31 UTC20d ago | M0.0■steady | 0 | – | – | running | 0 |
| Thu 24 Sep, 22:00 UTC33d ago | M0.0▲rising | 1 | halved by day 1 | 13.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on My_Server?
You will find no gather rate in the name of My_Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on My_Server right now?
No players are recorded on My_Server at this moment; it is offline, and the last sighting was 13 days 21 hours ago.
How does My_Server rank against other Rust servers?
On player hours for the past week, My_Server sits at #15,249, which puts it inside the top 70% of every ranked server.
Server details
How reliably does My_Server stay online?
My_Server is down at the moment; the last recorded contact was 13 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 24 September 2026 is when Rust Server Trends first recorded it.
Which region does My_Server run from?
Nothing about a region comes from My_Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 213.33.145.103:28015.
What build of Rust does My_Server use?
On Linux, My_Server runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on My_Server?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does My_Server wipe, and on which days?
Too few wipes of My_Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC.
Server tags
What do the server tags on My_Server mean?
These are the tags My_Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does My_Server appear?
The Rust Server Trends lists that take in My_Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to My_Server?
Enter client.connect 213.33.145.103:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.