Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,590 Active2,938 Wipes · 3 h91 48 h

Station XX-14366 · no signal

nameserver

Offline 213.24.134.145:28015 checked 13d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,366
top 66%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14366 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
169/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
121/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
17/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
18/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
29/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on nameserver?

nameserver uses a procedural map, which the game generates.

Which settings and rules apply on nameserver?

You will find no gather rate in the name of nameserver. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on nameserver?

nameserver is not responding at this moment and is offline, last seen 13 days 12 hours ago.

How does nameserver rank against other Rust servers?

The last seven days of player hours place nameserver at #14,366, in the top 66% of all ranked servers.

Server facts

How reliably does nameserver stay online?

As recorded now, nameserver is not reachable, the last contact having been 13 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is nameserver hosted?

No region is published by nameserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 213.24.134.145:28015.

What build of Rust does nameserver use?

On Windows, nameserver runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does nameserver run its wipes?

Too few wipes of nameserver are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 13 days 12 hours.

Server tags

What do the server tags on nameserver mean?

Tags published by nameserver and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does nameserver appear?

These Rust Server Trends lists include nameserver: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to nameserver?

Enter client.connect 213.24.134.145:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.